![]() ![]() Wanted pages | Orphaned pages | Dead-end pages | Broken redirects | Double redirects Affiliated Wikis You can visit other wikis about more Isaac games and all other Edmund's projects. If you are here to help with clean-up, you can use these: If you are new to this Wiki, please follow these simple rules before getting prepared:Ībout | Rules and Guidelines | Manual of Style | Wikicode Guide To join the Wiki, please sign up to create a personal account for free, or log in if you already have one. The players take control as Isaac or one of seven other unlockable characters through a randomly-generated dungeon in a roguelike manner, fashioned after those of The Legend of Zelda, defeating monsters in real-time combat while collecting items and power-ups to defeat bosses as well as achieving unlockables, encouraging players to repeat playthroughs. Following Isaac on his journey players will find bizarre treasures that change Isaac's form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets, and fight his way to safety. The game's plot is loosely based on the Biblical story of the Binding of Isaac. The Binding of Isaac: Afterbirth+ is a randomly generated action-shooter with heavy RPG and rogue-like elements. The Binding of Isaac is a an indie roguelike video game designed by Edmund McMillen and Florian Himsl, initially released in 2011 for Microsoft Windows. ![]()
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